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Monthly Archives September 2007

I will be first to admit that even though I am not much of a Halo ‘fan’ that I at least still buy and play their games. I may not be close to enjoying its Multiplayer part of the game but I have always somewhat enjoyed playing Single Player/Co-op since not every game released today is Co-op. Almost any co-op game released today, I’ll own if it is really worth it and for Xbox 360 mainly. Halo 3 is a great game, especially since they added not only 2 player co-op but up to 4 player co-op. I was given the chance to local play it, outstanding and smooth. Absolutely had no problems but thankfully for skulls, it made the game a little more challenging or else we would of finished the game in even more less of time (we finished around 6 hours 4 co-op, probably would of took us 4 if no skulls).

Multiplayer, I played and tried to get used to for awhile. It just was not working out. Mainly played because either friends were playing or friends wanted to play. Call of Duty 4 Multiplayer Beta already beats Halo 3 online in my opinion and I am sure once released, it will still beat it. I rate the game at most probably a 9/10. Only because the game feels like Halo 1/2 with a few added things, better graphics (obviously expected if you ever went back to Halo 2) but it’s not about graphics. I enjoyed the voices and each funny line characters had to little wow moments when your playing with your friends or taking down the scarabs together.

This must be the greatest skating game I have yet to play (Xbox 360). It’s 10x better than any Tony Hawk game I have ever played plus it’s more realistic when it comes down to doing tricks. I will agree it takes a little time to learn a few things and not easy at first such as doing manual tricks or getting down the trick you want to try every time but it’s what makes the game great and different. Especially combining tricks with manuals will be frustrating at first.

Saving replays and photos is easy and you can upload them both to the Skate.reel Community (though I’ve read elsewhere and agree you should be able to save more videos and photos seeing how most of us have a lot of hard drive space on the X360 and to be able to upload more to Skate.reel).

You can view my EA Skate Community Profile here: http://skate.share.ea.com/profiles/24520.aspx – find my videos/photos there as well.

I have since completed the game and I do recommend it, especially if have enjoyed the Tony Hawk series, since this game is better than them in mainly ways. There are some improvements needed to skate. though and features such as being able to get off your board and walk/run because it will get annoying having to ollie onto other platforms such as getting off the street onto a curb or finding another way to get up the stairway and so on.

Well, Da Bears first game this season ended up being pretty decent overall against the Chargers even though they lost. They were winning 3-0 up until the last few minutes of the 3rd quarter where the chargers were able to score a touchdown due to an error on a punt return which landed them the ball right on Chicago’s 29. Then another touchdown in the start of the 4th quarter. Final score ended up being 14-3. Both defenses did an outstanding job.

What an insanely great game thus far. I know it’s only beta but wow, I am amazed. This has to be the smoothest game I have ever played. I’ve been playing for almost a week now. Was invited last Saturday but didn’t get a chance to play it till this past Monday.

Graphics are insane, by far better than games as of this date and before for the most part. For example, snipers camouflage is insane, lay in a nice patch of crash in the map Overgrown and it is really hard to see you even up close-though possible but harder.

There is still a lot of bugs and issues to fix in the game though and that is not at all a problem because after all, this is a BETA we are getting the privilege to test out and provide problems to fix.

Spawn points need to be fixed and be smarter, teams that are weak can easily get spawned raped constantly. There also needs to be at least like a 3 second invulnerability just in case. I don’t know how many times that this either happened to the other team or ours/I, spawning in middle of a battle and instantly dieing.

I would like to see at least an extra ammo clip given to us, I just feel as if we go through ammo too fast. It is a fast pace game, it’s NOT at all comparable to Rainbow Six Vegas or GRAW2/1. There is no teamwork necessary involved in public matches, though if there were, you could easily take apart the other team. Yes, you can easily either run over ammo if another person died recently and had the same weapon or you could pick up another gun (but I pref the one I had since it’s got what I want (perks) and so on).

I actually would like to see the killcam go, a lot of people on the CharlieOscarDelta forums don’t seem to but others I have overheard talking or talked too, would like to see it gone. Though it’s a great feature, it does prevent camping in a way but in the 3 maps we have, camping is not an issue. Maybe in Overgrown it would be but you see we have UAV (though it requires someone to kill any of the opponents 3 times without dieing). Then there is also the map, which lights up if anyone is shooting their weapon that does not have a silencer or does not have the UAV Jammer Perk to where you stay off of the UAV/Map. I just think it needs to go, I don’t always care where they killed me and it’s more of a challenge for me to go and find them and kill him/her rather than actually knowing where they killed me and heading there to kill him/her.

I do wish 2 of the 3 maps could be larger (Vacant and Crash). It’s nice having a semi-small map but I feel as its too crowded with 12 people. Especially with spawn points being terrible right now. So I would actually like to see these maps get a little larger and not only that be future maps (hopefully a decent amount of them and not limited maps as most games have today without having to buy more whenever they decide to come out if ever) to be bigger like Overgrown.

The perks are pretty damn cool. I like them, especially Deep Impact which allows your bullets to penetrate walls, therefore if you are shooting someone and they turn the corner, start shooting to the side they went to through the wall and if timed right and able to, you should be hitting them through the wall and kill them.

The weapons, almost nothing to complain about here except possibly ammo, like I said earlier already, another clip at least would be great but it’s still not THAT much of a problem like I said. I am however annoyed when people use the Mini-Uzi/Scorpion and maybe sometimes the shotguns but I know most of use hate that weapon even though we sometimes use it ourself. Plus, people are trying to complete there challenges with it and will continue and when the game comes out, so no luck on seeing those barely used much. Especially if you find someone that loves the weapon because it’s almost easy to kill people with it and fast.

Ranking is pretty easy. You are good at first person shooter games, you should not have a problem ranking up fast. It took me 2 hours to rank up from Lvl. 11 to 16 on the latest level cap increase on September 7th. And before then on the Monday when I first played the game, I was at level 11 at least 3 hours (was getting use to the game, the maps, the weapons, etc and multitasking).

Well that’s it for now, I will probably do another write up of the beta in another week or later than that. I may even capture some video game play, if allowed too, so I will read on that.

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