Rift 1.11 In-Progress Set – Rogue

Several mechanical changes have been made to the Rogue and combat in general for Storm Legion. Because of these changes, multiple abilities have either been removed and replaced, or adjusted to appropriate values. For all of the souls, their primary functions remain the same. There are some changes to the combat rotations for a few of the Rogues as we attempt to reduce the reliance on macros and improve the overall gameplay experience for specific Souls

  • Combo Points now persist on the Rogue and are no longer lost when the target dies.
  • Energy regeneration and Energy costs of all abilities have been adjusted to increase the time it takes for the Rogue to be energy starved, and reduce the reliance of cost reduction buffs like Anthem of Fervor to do competitive DPS.
  • Energy costs of Finishers are no longer reduced with more Combo Points. Instead, their damage increases exponentially with more Combo Points used.
  • Self buffing Finishers like Scourge of Darkness or Meditative Trance no longer require an enemy target to be executed.

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Rift 1.9 Rogue fixes as of In-Progress Set #3

Here are the upcoming 1.9 Rogue fixes as of In-Progress Set #3 and previous sets.

I am sure we will see a few more fixes to Rogues when 1.9 and not just what has been mentioned below and the bug where you are immune to Wild Growth while strafing that has yet to be added.

I do wonder if Rogues will see an Energy update in 1.9 too? We could only hope.

BLADEDANCER
* Fixed a tooltip bug for Keen Strike and Quick Strike.

ASSASSIN
* Baneful Touch: Fixed a tooltip bug where tooltip indicated that this increased poison damage, when it shouldn’t.

BARD
* Virtuoso: Fixed a tooltip bug where the tooltip did not indicate that the effect only works on Codas and not all Finishers.

RANGER
* Predatory Soulstone: The Attack Power buff from Predatory Soulstone should now be triggered when Shadow Fire is cast and not when Shadow Fire deals damage to the target.
* Diffuse: Fixed a bug where Diffuse was causing damage abilities with buffs (like Shadow Fire and Annihilate) to be redirected to your pet.

RIFTSTALKER
* Rift Disturbance: Fixed a tooltip bug where the tooltip indicated the ability would grant a Combo Point when it doesn’t.
* Rift Barrier: Will no longer reflect damage after the absorption from Rift Guard has been consumed.
* Rift Barrier: Now generates threat from non-reflectable attacks received while Rift Guard is active.