Posted by mistical in Patch Notes, PVE, PVP, Rift, Rogue
on Feb 6th, 2013 | 0 comments
ASSASSIN
- Poison Mastery: Now increases weapon damage and attack power of the Rogue’s poison-coated weapons, and increases the chance to apply poison by 6-30% (up from 5-25%).
- Expose Weakness: Now increases Physical damage taken from the Rogue by up to the specified damage. No longer has a limit on the number of times this can occur. The increased Physical damage taken from the Rogue now scales even more with Attack Power.
- Serrated Blades and all weapon poisons can now critically hit.
- Physical Trauma: Increases the damage of your damage over time attacks by 10-20%, up from 5-10%.
- Puncture: The damage bonus from Physical Trauma now applies to the damage over time effect of Puncture.
BLADEDANCER
- Contra Tempo: Increases the weapon damage and attack power contribution to the Rogue’s offhand attacks by 7-35%, up from 5-25%.
- Twin Strike, Compound Attack: AoE radius increased to 7 meters, up from 5.
MARKSMAN
- Static Shock Munitions: Now increases damage dealt by 15%, up from 6%.
- Silver Tip Munitions: Increases damage taken from the Rogue by 5% per stack, up from 3%.
- Electrified Munitions, Static Shock Munitions: Can now critically hit.
NIGHTBLADE
- Ignited Weapons and all weapon enchantments can now critically hit.
- Ignited Weapons: Now causes the target to burn for 100-200% of your weapon damage over 4 seconds, up from 50-100%. Fixed a bug where damage was not being properly computed.
- Ebon Blades: Increases damage taken from the Rogue by 5% per stack, up from 3%.
- Weapon Flare, Fiery Chains: AoE radius increased to 7 meters, up from 5.
- Enkindle: Now increases the damage of Fiery Spike by 15-30%, up from 10-20%.
- Smoldering Blades: Fixed a bug where consuming 5 stacks of the Smoldering Blades effect was triggering the damage effect from the Warlock’s Neddra’s Torture.
RANGER
- Twin Shot: Damage increased.
- Concussive Blast: Now affects up to 5 targets, up from 3.
- Ace Shot: The debuff now causes the player’s pet to deal 40% more damage to the target, up from 25%.
Posted by mistical in Patch Notes, Rift, Rogue, Storm Legion
on Dec 12th, 2012 | 0 comments
ASSASSIN
- Serpent Strike: Increased damage.
- Malicious Poison: Increased damage.
- Enduring Brew: Healing has been increased.
- Assassinate: Damage increased.
- Jagged Strike: Damage increased.
BLADEDANCER
- Dual Mastery, Contra Tempo: Now affects offhand autoattacks.
- Binary Strike: Damage increased.
- Double Strike: Damage increased.
- Defensive Pose: Now reduces damage taken by 5%, down from 20%. Reduces Energy Regeneration Rate by 5 per second, down from 10 per second. Also heals for 1% of your max health every 2 seconds.
- Fated Blades: Now increases Attack Power contribution to all Bladedancer attacks by 150%, up from 100%.
- Side Steps: No longer on global cooldown.
NIGHTBLADE
- Ebon Blades: Damage increased.
- Dusk to Dawn: Damage increased.
- Lingering Flame: The additional combo point and Fiery Spike are now triggered immediately on execution of Flame Thrust, and not when it lands.
TACTICIAN
- Restorative Engine: Now uses smart healing instead of picking the 10 closest targets. Radius increased to 25 meters.
- Barrier Remote, Battle Remote: No longer on global cooldown.