RareNerd Released

I am happy to announce the first initial release of RareNerd, an addon that will assist you with finding all the rares in Rift. This includes all of the new rares added with Storm Legion and full support for them. This is an updated and modified version of RareDar.

You can download the addon here, or at RiftUI or Curse.

Installation:

  • Drag and drop the contents of the folder into your Rift/Interface/Addons folder; overwrite all files when upgrading. The default location for this is in your Documents folder.

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2.1 Rogue Patch Notes

ASSASSIN

  • Serpent Strike: Increased damage.
  • Malicious Poison: Increased damage.
  • Enduring Brew: Healing has been increased.
  • Assassinate: Damage increased.
  • Jagged Strike: Damage increased.

BLADEDANCER

  • Dual Mastery, Contra Tempo: Now affects offhand autoattacks.
  • Binary Strike: Damage increased.
  • Double Strike: Damage increased.
  • Defensive Pose: Now reduces damage taken by 5%, down from 20%. Reduces Energy Regeneration Rate by 5 per second, down from 10 per second. Also heals for 1% of your max health every 2 seconds.
  • Fated Blades: Now increases Attack Power contribution to all Bladedancer attacks by 150%, up from 100%.
  • Side Steps: No longer on global cooldown.

NIGHTBLADE

  • Ebon Blades: Damage increased.
  • Dusk to Dawn: Damage increased.
  • Lingering Flame: The additional combo point and Fiery Spike are now triggered immediately on execution of Flame Thrust, and not when it lands.

TACTICIAN

  • Restorative Engine: Now uses smart healing instead of picking the 10 closest targets. Radius increased to 25 meters.
  • Barrier Remote, Battle Remote: No longer on global cooldown.

2.0 Rogue Patch Notes

ROGUES

  • Planar Attunement – Earth: Mace and Axe Mastery should now work with offhand axes.

ASSASSIN

  • Damage increased on Serpent Strike, Malicious Poison, Jagged Strike, Assassinate.

BARD

  • Motif of Bravery: Fixed tooltip so it shows a 1% Critical Hit chance increase, rather than 5%.
  • Invigorated Soul: Cadence now heals party or raid members for 2-6% of your Attack Power, down from 4-12%.
  • Chord of Inspiration: Power Chord now heals party or raid members for 3-9% of your Attack Power, down from 5-15%. Now has a chance to critically hit.
  • Coda of Restoration, Motif of Regeneration, Verse of Vitality: Healing reduced.
  • Verse of Vitality: Now heals up to 5 group members.
  • Harmonic Distortion: Healing done has been increased.

MARKSMAN

  • Sniper Training: Damage for cast-time and channeled attacks is increased by 3-15%, down from 4-20%.
  • Electrified Munitions: Damage reduced.
  • Silver Tip Munitions: Now stacks up to three times, down from five.
  • Vampiric Munitions: Now has a 50% chance to apply debuff, increased from 20%.
  • Penatrating Shots: Also ignores 2-10% of the target’s resistances.
  • Strafe: Damage increased.
  • Barbed Shot: Fixed the tooltip showing incorrect damage.

RANGER

  • Double Shot: No longer able to trigger poisons or weapon enchantments. Damage reduced.
  • Damage of Dire Wolf’s Bite and Maul has been reduced.
  • Damage of Bloof Raptor’s Bloodied Blow and Rend has been reduced.
  • Prey on the Weak: Damage bonus reduced to 8%, down from 10%. Duration is now 15 seconds, down from 20.
  • Shadow Fire: Damage bonus from ranged weapons has been reduced to 3%, down from 5. Damage reduced.
  • Ace Shot: Debuff now increases the damage dealt by the pet to the target by 25%, up from 20%.

RIFTSTALKER

  • Guarded Steel: Now generates additional threat.
  • Boosted Recovery: Functionality changed. All healing effects on you are increased by 2-6%. Whenever you kill a target, you are healed for 50-150% of your Attack Power over 10 seconds.
  • Constant Deviation: Now increases damage dealt and the damage you take by 25%, up from 20%.

New Rogue Soul Reveal ‘Tactician’ on Live Stream Friday Oct 5th

Elrar posted in the Rogue forums today that the Rogue soul reveal “Tactician” will be shown on Friday, October 5th. They will be announcing it Monday with further details, we will update this post as soon as they are released.

My main class has always been a Rogue, I love my Rogue and the class itself. I have been excited for Storm Legion for a while with all the soul changes we will see early in Patch 1.11 and then of course the long overdue energy fix in Storm Legion as well as what this new soul; Tactician, will add for us for in specs.

I am really hoping that it will be a DPS soul, preferably a melee class so we can do more than just “Bloodstalker” or Nightblade. I really hope it is not another support soul since we have bard and in my opinion, that is enough.

Originally posted by Elrar (Official Post)
It will indeed be next Friday, October 5th!

Getting all the ducks in a row and we should announce Monday – and if our plans work out you’ll be seeing at least one live stream a week up through launch starting in October as we explore all that Storm Legion has to offer, full steam ahead!

ID gear will be obsolete at Level 60

Daglar posted probably the most upsetting news today, and problem of all time and that is the following:

The information that you were given is incorrect. You will not desire to wear your ID gear at level 60 – nor is it the entry level gear for raiding in Storm Legion.

~Daglar

This upset me and others from my guild, we were hoping to see some type of scaling gear that we heard rumors about. Either way though, I am in between the whole decision, one part of my definitely does not want to grind all my gear again to new relics or if they end up doing transcendent gear. The other part of me understands and will just deal with it the same as going from HK to ID gear.

At least I will be able to get more use out of my shard first Avarice and other ones for a few months still.

RIFT: Storm Legion – Features of the Storm Trailer

Check out the latest RIFT Storm Legion Trailer titled “Features of Storm” in the video below.

Also the release date seems to be November 13th, 2012 as of this moment though they should be announcing it tomorrow if it does happen to be different.

Rogue Energy Fixed for Storm Legion “2.0”

Tonight Daglar; part of the Rift Team, posted in the Rift Rogue Forums that last time he played under the 2.0 ruleset that his rogue had no energy issues.

This is great news! However, I would much more appreciate it in 1.10 instead of having to wait until Storm Legion (2.0) comes out which will probably be November or December.

Aillion is super busy making rogues even more fun and amazing in the expac.

Also, last time I played under the 2.0 ruleset, my rogue didn’t have any energy issues.

~Daglar

And just to be certain he was not playing some non energy starved spec, he was playing an Assassin spec. While we do not know what exact spec he was playing this can easily be assumed specs like Ranger and our new builds we will be using in Storm Legion will not have issues!

Nope, was playing an assassin.

I did play a bard later – there are some super fun changes there.

~Daglar